Hello there. What are you doing here?
I suppose i should probably tell you that EightyEightGames is an independent games development company founded in early 2011 in London, UK
Okay, ive done it now
yeah
Hello there. What are you doing here?
I suppose i should probably tell you that EightyEightGames is an independent games development company founded in early 2011 in London, UK
Okay, ive done it now
yeah
A friend of mine told me about your game, 10000000, but unfortunately I am not someone who currently owns an iOS device. My question is whether or not you’ll be porting your game to the Android market?
I second that. I’ve heard great things about the game and would love to check it out on Android. Any plans guys?
Soon
Any development on the Android front since August? I’m itching to try this game out.
Oh man Luca, you just made my day.
Why can’t I advance the purple powers sitting ai 113 with all others at 180000?????
Got a potion activated?
Any news on this? I’ve only heard good things about this, but I don’t think I’ll want to play it twice at the same time.
I would also like to throw in my ridiculous amounts of enthusiasm for your game, sir. I would also like to thank you for even considering the very idea of porting to android; you’d be surprised how many producers have such wonderful games on iOS, and when asked about android, they usually balk at the idea. So, for what it’s worth, thank you very much, and your effort is greatly appreciated! *big Mook hugs*
P.S., Tycho made a mention of your game on the PA blog, today. Just thought I’d mention.
any thoughts about a blackberry? Or at least, blackberry 10 when it comes out, porting the android over?
Hadn’t thought about it but… yeah worth checking out
Submit it to Unity’s Union program–they’ll do the port for you. (Well at least to Playbook)
Will buy when it comes…. First smartphone purchase ever.
Heard about it on the Giant Bombcast.
Kyle
Cheers
Android pleeeeeease!!!
10000000 is ridiculously good. So good. Any chance at iCloud syncing for ios versions? I usually play on the pad but I’d love to be able to sneak a run on my phone at work >_>
I’ll try it out
Love it! Any ideas for more content?
Just wanted to throw my support behind your game Luca. I absolutely love it. Wrote a Google+ post about buying a new iPhone 5 and after downloading 100+ apps, including big name graphical powerhouses I’ve been 95% of my time with your game.
I’d love to see achievements/Game Center support, though I bet you’re pretty busy atm. There’s often moments where I have an amazing run or got all upgrades in a store and am like… aww, no little pat on the head? =)
But yeah, amazing work man. I didn’t realize this game from a one man operation based on how refined the gameplay is, I look forward to your future work and am evangelizing to everyone who’ll listen.
But yeah, I’d also like to echo the feedback of perhaps revising the name/icon, I wouldn’t have even tried it without reading the Touch Arcade review. Also perhaps a couple stage demo for those stingy jerks out there.
When will this game be available on Android?
I love this game so much!! Please update as I’v completed several times over now, maybe some rAre times or more upgrades? Love it
I am hopelessly addicted to your awesome game too, and would like to second the suggestion for icloud syncing. It would be great to be at the same place on my ipad and iphone! Thanks!
Luca, this is super fun game! Kudos. As and old indie developer this game is truly inspirational.
Question on the game: After gaining freedom, is there a way to restart from the beginning?
@Mike Not yet, but there will be
Awesome game – overslept this morning as a result.
Got the nod from Tycho at Penny Archade again.
I am playing 10000000 on my iPod touch 5 (iOS 6) and the past few levels the score has not updated at all.
I am currently Adventurer rank
Score is stuck at 01022375
I absolutely love the game, and am a huge chiptunes fan. Any way to get my hands on this fantastic soundtrack?
I want it too, pretty please!
Just can’t get one of the two in-the-actual-game tracks out of my head and badly need it… but don’t want to create a low quality headphone-out rip…
Hi i was just wondering what language or program you made the game in?
It’s written in Unity, as the startup screen shows