Week 1

Hello everybody.

Its now been around a week since RollRover was released so I’ll break down whats new.

First off, we’ve got two reviews up, Both favourable and i agree with there criticisms, thanks alot guys:

http://touchreviews.net/rollrover-iphone-addictive-puzzle-game/

http://www.nineoverten.com/2011/03/10/rollrover-iphone-game-review-not-being-a-pushover-with-excellent-fun/

Neon Highwire, whose excellent features is the main theme for RollRover have mentioned us:

http://www.neonhighwire.com/archives/557

 

Afew bugs have come up since releasing, the most obvious one being if you try to upgrade from RollRover Free to RollRover Full you’ll get a page not found error because i typed the itunes link wrong. my bad! Their[1] is an update with Apple for review that fixes it

 

I’ll surely be publishing some interesting statistics here, so stay tuned. In the meantime if theres anything you want to know drop me a line at Luca at EightyEightGames dot com

 

[1] Problem?

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2 Responses to Week 1

  1. Chris says:

    Hi Luca

    Great news on the reviews. I am interested in how you managed to get them though? I struggled to get reviews when I was promoting my game :(

    Thanks
    Chris

    • Luca says:

      @Chris I didn’t do anything particularly special, to be honest, a lot of it was down to luck and being in the right place at the right time. The first game I made (which was pretty awful) was the same story as you for me

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